Well before the House of Wolves plans were officially unveiled, Bungie had revealed a substantial 6GB update was set to hit Destiny before the DLC, and today it finally goes live.Bungie has already done well to detail today’s Destiny update, which adds some much-needed features. It’s going to RuneScape Gold be a gradual rollout, though, so Destiny players are encouraged to wait patiently if the download doesn’t begin right away.As far as what the update comes with, it’s quite the doozy. For starters, Destiny update 1.1.2 will increase player’s vault space substantially, giving them extra slots for armor, weapons, and consumables. This particular improvement couldn’t have come at a better time, as House of Wolves is set to introduce a whole new set of gear into the fold. Not to mention, the Trials of Osiris Crucible event will carry it’s own set of gear, including the Fate of all Fools scout rifle.The update also includes some pretty handy, but ultimately small picture, changes like the
ability to lock exotics, a toggle for chat and game audio control, and new physics and color schemes for the purple ball in the Tower. It’s nothing too mind blowing, but we’re sure plenty will appreciate the exotic locks and audio controls, even if they are a little late.We should also mention that Destiny is finally getting colorblind support, which, again, is something it should have had from the get-go. Now visually impaired players will be able to Cheap RuneScape accounts better discern the different types of weapon drops in the game, among other things.On the gameplay side, Bungie has addressed a few more troublesome issues with the Destiny raids, Vault of Glass and Crota’s End. Again, it may be a little too late for some, as many have hit level 32 and collected all the gear, but at the very least it’s nice to see the final boss encounters will be more agreeable.Similarly, the Valus Ta’Aruc fight has been toned down in the Cerebus Vae III strike in an effort to make it less time-consuming.
360 and PS3 platforms to account for additional slot memoryColorblind support (deuteranopia, protanopia, tritanopia) added for highly color-driven gameplay elementsMotion trackerLoot dropsShield energyItem categoriesAudio Controls are now available in the Settings menuVolume controlMusic togglingItem Lock now allows players to prevent gear and weapon items from being accidentally dismantledThe purple ball has been reborn in the tower as an interactive sphere with a parallaxed energy core that grows with object velocity and tints based off time of day Weapons GeneralFixed a bug that caused a player to lose ammo when switching weapons while deadFixed a bug where ammo consumables did not reliably replenish ammoPocket Infinity behavior is less likely to fail during edge case conditions4th Horseman weapon stats restored to original intended valuesPerksUpdated Thorn's first-person player feedback poison effectWhite Nail perk no longer triggers on immune
targetsDefensive Reflex (Don’t Touch Me) perk no longer triggers on throwing knivesPerformance Bonus ammo on Fusion Rifles reduced to match Shotguns and Sniper RiflesFixed an issue introduced in 1.1.1 that allowed Ice Breaker to persist ammo after respawn World Players can now choose to wear their helmets in social With players running strikes numerous times a week, maybe even within a day, Bungie saw that certain strikes were less popular than others, but they hope to correct that with this update.Here’s the full list of patch notes: Spotlight Improvements and Additions Vault Capacity increased to 24 Armor Slots, 36 Weapon Slots, and 24 General SlotsDisabled gear comparison in Vault on Xbox to http://www.rsgole.com/