Rogue Leader and Rebel to mmogo

  • concept art. Star Wars 1313 is not the only Star Wars title to Neverwinter Astral Diamonds fall under the axe in recent months. A game based on Darth Maul was also cancelled after eight months in development, with alleged turmoil between LucasArts and developer Red Fly. Another casualty was Star Wars: Attack Squadrons, which was given the chop by Disney shortly after the completion of a closed beta. It may not have been much of a loss, thoughthe browser-based space combat title was looking less than impressive.Now, details have arrived about


    a number of titles following on from one of the most well-loved Star Wars to Buy Madden Coins game series. Julian Eggebrecht, president of former game development studio Factor 5, has revealed that the studio was working on a series of Rogue Squadron games from the end of the original Xbox era onwards. Eggebrecht spoke with IGN on its Nintendo Voice Chat podcast and gave details about several failed attempts to update the X-Wing-based shooter series.Initially, Factor 5 was brought on board by LucasArts to create a reworked Rogue


     Squadron trilogy for the original Xbox. The project would have been made up of Rogue Squadron, Rogue Leader, and Rebel Strike, remastered to work on the Xbox as a complete anthology. However, the title was cancelled when Factor 5 was only halfway done, with problems with the environment at LucasArts cited as a concern.Instead, Factor 5 then moved to the Xbox 360. The jump from one generation to another led to Factor 5 bringing in more ambitious aims for a project, titled Star Wars Rogue Squadron: X-


    Wing versus Tie Fighterincluding a multiplayer mode. Aiming at creating a massively multiplayer title, the game was going to focus on intense team space battles. It was much more about groups, because it's always Rogue Squadron, right? said Eggebrecht.With fears over the creation of a launch title, LucasArts once more cancelled the project. The game was then pitched to Sony as a PS3 launch title instead. Although it was rejected, with Sony explaining that they wanted more of an internal game as a launch title, Factor 5 took to